The present invention aims to make each person compete at the same level when using a seat having a sensor and, for example, playing a competitive game. A seat system (1) comprises: a seat (seat S) having a sensor that obtains information for detecting the actions of a seated person (P) seated on a seat main body; a terminal (smartphone SP) that obtains information from the sensor; and a server (SV) capable of communicating with a terminal. The terminal: executes a game using the sensor, on the basis of the information; and obtains execution results for the game played by the seated person (P), as execution results corresponding to the seated person (P). The server (SV): combines game execution results obtained from another terminal, generates combined data, and calculates a reference value for the game execution results on the basis of the combined data. The terminal or the server sets a difficulty level for the game played using the terminal, on the basis of the reference value and the execution results corresponding to the seated person (P). The terminal reflects the difficulty level in the game.

    本申请的目的是当使用带有传感器的座椅进行对战游戏时,各个玩家可在同一水平上竞争。座椅系统(1)包括座椅(座椅S),所述座椅S具有用于检测出座椅主体上的就坐者(P)的运动的传感器;从传感器获取信息的终端设备(智能手机SP);以及能够与终端设备通信的服务器(SV)。终端设备基于从传感器取得的信息运行游戏程序,获取玩游戏结果,将其作为该就坐者(P)参与的运行结果。服务器(SV)通过收集其他终端设备所获得的游戏执行结果而生成集成数据,并基于集成数据计算作为游戏执行结果的基准值。终端设备或服务器根据就坐者(P)参与的游戏执行结果和基准值,为终端设备设定游戏的难度等级。终端设备将难度等级反映到游戏运行中。


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    Title :

    SEAT SYSTEM AND SEAT EXPERIENCE DEVICE


    Additional title:

    座椅系统和座椅型体验装置


    Contributors:

    Publication date :

    2021-07-23


    Type of media :

    Patent


    Type of material :

    Electronic Resource


    Language :

    Chinese


    Classification :

    IPC:    B60N SEATS SPECIALLY ADAPTED FOR VEHICLES , Sitze besonders für Fahrzeuge ausgebildet / G16Y / A47C Stühle , CHAIRS



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