The use of water to simulate on land the conditions of microgravity encountered in space is reviewed. Neutral buoyancy is achieved underwater on submersibles and remotely operated vehicles but space simulation imposes specifically that the neutral buoyancy has also to be realized particularly on movable parts as telemanipulators. The physical properties of water limits the validity of the simulation to movements with very extremely low speed. Two vehicles realized for NASA are used to simulate vehicle mobility in docking phase and assembling teleoperations in water tanks. Knowing limitations and constraints, simulation in water offers the possibility to evaluate the relative efficiency of operations involving man and teleoperation on complex tasks.
Underwater Simulation for Space Teleoperation
1988
2 pages
Report
No indication
English
Life Support Systems , Human Factors Engineering , Underwater Construction & Habitats , Stress Physiology , Space Technology , Manipulators , Teleoperators , Underwater tests , Weightlessness simulation , Buoyancy , Gravitational effects , Man machine systems , Neutral buoyancy simulation , Operator performance , Reduced gravity , Foreign technology
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