This paper deals with concepts of motion systems which have not been fully utilized for training flight simulators, and which promise to provide a more accurate motion system representation. An examination of the vestibular system is made and the information it gives to the pilot is shown to be of a “phase advance nature” Some programming considerations of motion systems are presented. The desirability of custom designing the motion system to aid in training the pilot for specific tasks is also discussed.


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    Title :

    Flight Simulator Motion, Its Enhancement and Potential for Flight Crew Training


    Additional title:

    Sae Technical Papers


    Contributors:

    Conference:

    National Aeronautic Meeting and 3rd International Simulation and Training Conference ; 1967



    Publication date :

    1967-02-01




    Type of media :

    Conference paper


    Type of material :

    Print


    Language :

    English





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