Current wide field-of-view visual display systems deliver inadequate brightness and resolution necessary for advanced combat simulation. The Air Force Human Resources Laboratory is developing display technologies to solve this problem. These technologies are examined and compared with those incorporated in existing visual display systems. This includes descriptions, advantages, and limitations of solid and liquid crystal light valves, fiber optic helmet mounted displays, light collimating techniques, and stereoscopic viewing techniques. A review of human eye requirements and the deficiencies in current systems is presented. Trends on the direction of display technology for simulators are evaluated.


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    Title :

    Wide field-of-view visual display technology for flight simulation


    Additional title:

    Visuelle Displaytechnologie fuer das Sehen eines grossen Gesichtsfeldes bei der Flugsimulation


    Contributors:


    Publication date :

    1983


    Size :

    8 Seiten, 8 Bilder, 2 Tabellen, 11 Quellen


    Type of media :

    Conference paper


    Type of material :

    Print


    Language :

    English