Current wide field-of-view visual display systems deliver inadequate brightness and resolution necessary for advanced combat simulation. The Air Force Human Resources Laboratory is developing display technologies to solve this problem. These technologies are examined and compared with those incorporated in existing visual display systems. This includes descriptions, advantages, and limitations of solid and liquid crystal light valves, fiber optic helmet mounted displays, light collimating techniques, and stereoscopic viewing techniques. A review of human eye requirements and the deficiencies in current systems is presented. Trends on the direction of display technology for simulators are evaluated.
Wide field-of-view visual display technology for flight simulation
Visuelle Displaytechnologie fuer das Sehen eines grossen Gesichtsfeldes bei der Flugsimulation
1983
8 Seiten, 8 Bilder, 2 Tabellen, 11 Quellen
Conference paper
English
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