Interception of satellite, whether to inspect it, destroy it, or render it ineffective, is considered from standpoint of differential games as developed by R. Isaacs: two possible games are intercept and rendezvous; taking intercept game first, two variations are considered-fixed-time game in which payoff function is distance between vehicles at termination, and intercept is assumed to be inevitable (i.e., positions match at termination) and payoff is time to intercept; in both cases pursuer attempts to minimize payoffs and evader attempts to maximize it; analysis is extended to rendezvous, uncooperative and cooperative, with payoff of time to rendezvous.
Some aerospace differential games
J Spacecraft Rockets
Journal of Spacecraft and Rockets ; 4 , n 11 ; p 1460-1465
1967
6 pages
Article (Journal)
English
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Some aerospace differential games.
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