A discussion of the various types of flight simulator visual systems in common use today is presented. Each type is evaluated with regard to its capabilities and limitations. Emphasis is placed on the image generator and display combinations employed, and their particular application areas. Due to the rapid advance of technology in this field, a number of new developments are anticipated. They are discussed, along with their impact on simulation capabilities.


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    Title :

    Flight Simulator Visual Systems - An Overview


    Additional title:

    Sae Technical Papers


    Contributors:

    Conference:

    SAE Aerospace Technology Conference and Exposition ; 1986



    Publication date :

    1986-10-13




    Type of media :

    Conference paper


    Type of material :

    Print


    Language :

    English