A discussion of the various types of flight simulator visual systems in common use today is presented. Each type is evaluated with regard to its capabilities and limitations. Emphasis is placed on the image generator and display combinations employed, and their particular application areas. Due to the rapid advance of technology in this field, a number of new developments are anticipated. They are discussed, along with their impact on simulation capabilities.
Flight Simulator Visual Systems - An Overview
Sae Technical Papers
SAE Aerospace Technology Conference and Exposition ; 1986
13.10.1986
Aufsatz (Konferenz)
Englisch
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