This paper addresses an ancient desire, attested in several cultures: that of being able to bilocate, to be in two different places, “here” and “there”, at the same time. This desire, which has intercepted the spheres of religious, mystical, esoteric and sci-fi experience, is now being taken up and revived by new immersive virtual reality technologies. By teleporting us (either in the first person or through an avatar) to an “elsewhere”, virtual reality also takes us to other subjectivities, with whom it promises us the possibility of an empathic relationship. Also through a comparison with the medium of film, the paper criticises the dark side of this promise of empathy in VR, deconstructing its rhetoric, and in contrast highlights its bright side and utopian component. Keywords: Avatar, Bilocation, Empathy, Teleporting, Virtual Reality ; This paper addresses an ancient desire, attested in several cultures: that of being able to bilocate, to be in two different places, “here” and “there”, at the same time. This desire, which has intercepted the spheres of religious, mystical, esoteric and sci-fi experience, is now being taken up and revived by new immersive virtual reality technologies. By teleporting us (either in the first person or through an avatar) to an “elsewhere”, virtual reality also takes us to other subjectivities, with whom it promises us the possibility of an empathic relationship. Also through a comparison with the medium of film, the paper criticises the dark side of this promise of empathy in VR, deconstructing its rhetoric, and in contrast highlights its bright side and utopian component. Keywords: Avatar, Bilocation, Empathy, Teleporting, Virtual Reality
Staying Here, Being There. Bilocation, Empathy and Self-Empathy in Virtual Reality
21.12.2022
doi:10.6093/1593-7178/9657
Bollettino Filosofico; Vol 37 (2022): Rethinking Empathy. Between Ethics and Aesthetics; 142-162 ; Bollettino Filosofico; V. 37 (2022): Ripensando l'empatia. Tra etica ed estetica; 142-162 ; 2035-2670 ; 1593-7178
Aufsatz (Zeitschrift)
Elektronische Ressource
Englisch
DDC: | 629 |
Empathy and idea generation for color vision deficiency in virtual reality
BASE | 2022
|BASE | 2020
|British Library Online Contents | 1997
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