Redirected walking allows for natural locomotion in virtual environments that are larger than a user’s physical environment. The mapping between real and virtual motion is modified by scaling some aspect of motion. As a user traverses the virtual environment these modifications (or gains) must be dynamically adjusted to prevent collision with physical obstacles. A significant body of work has established perceptual thresholds on rates of absolute gain, but the effect of changing gain is little understood. We present the results of a user study on the effects of rate of gain change. A psychophysical experiment was conducted with 21 participants. Each participant completed a series of two-alternative forced choice tasks in which they determined whether their virtual motion differed from their physical motion while experiencing one of three different methods of gain change: sudden gain change, slow gain change and constant gain. Gain thresholds were determined by 3 interleaved 2-up 1-down staircases, one per condition. Our results indicate that slow gain change is significantly harder to detect than sudden gain change.


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    Titel :

    Sensitivity to Rate of Change in Gains Applied by Redirected Walking


    Beteiligte:
    Congdon, BJ (Autor:in) / Steed, A (Autor:in)

    Erscheinungsdatum :

    12.11.2019


    Anmerkungen:

    In: VRST '19: 25th ACM Symposium on Virtual Reality Software and Technology. (pp. p. 3). ACM Press: New York, NY, USA. (2019)


    Medientyp :

    Paper


    Format :

    Elektronische Ressource


    Sprache :

    Englisch


    Klassifikation :

    DDC:    629



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