Users within a Virtual Environment often need support designing the environment around them with the need to find relevant content while remaining immersed. We focus on the familiar sketch-based interaction to support the process of content placing and specifically investigate how interactions from a tablet or desktop translate into the virtual environment. To understand sketching interaction within a virtual environment, we compare different methods of sketch interaction, i.e., 3D mid-air sketching, 2D sketching on a virtual tablet, 2D sketching on a fixed virtual whiteboard, and 2D sketching on a real tablet. The user remains immersed within the environment and queries a database containing detailed 3D models and replace them into the virtual environment. Our results show that 3D mid-air sketching is considered to be a more intuitive method to search a collection of models; while the addition of physical devices creates confusion due to the complications of their inclusion within a virtual environment. While we pose our work as a retrieval problem for 3D models of chairs, our results are extendable to other sketching tasks for virtual environments.


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    Titel :

    Mixing realities for sketch retrieval in Virtual Reality


    Beteiligte:
    Giunchi, D (Autor:in) / James, S (Autor:in) / Degraen, D (Autor:in) / Steed, A (Autor:in)

    Erscheinungsdatum :

    01.11.2019


    Anmerkungen:

    Presented at: 17th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry (VRCAI), Brisbane, Australia. (2019)


    Medientyp :

    Bild


    Format :

    Elektronische Ressource


    Sprache :

    Englisch


    Klassifikation :

    DDC:    629



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