We propose that vehicles driven by distracted drivers take a higher priority in multiple access for vehicle-to-everything communications (V2X). As more vehicles communicate, it is one’s easy anticipation that the air interface will be crowded and thus a high magnitude of interference occurs. In response to this issue, we propose to prioritize the multiple access according to the driver’s risky behavior while driving. Specifically, we build a driving simulator that aims at capturing the driver’s distraction. The level of distraction will be measured in terms of (i) eye movement and (ii) motion. We build a number of different traffic scenarios including suburban highway, urban junction, etc. This research features an open source-based, thus low-cost, implementation of the driving simulator. Then, we apply the quantified driver’s distraction level to the optimization of V2X multiple access.
Dangerously Driven Cars Need to Go First
10.10.2023
4384722 byte
Aufsatz (Konferenz)
Elektronische Ressource
Englisch
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