One of the principal problems in developing an automated driver is deciding how to handle the plethora of different decisions that have to be made in tactical situations. Insight on these problems can be obtained by the concurrent development of a driving simulator that allows both human and automated driving. A unique feature of the driving simulator that we have built is the ability to track eye movements within a freely moving VR helmet. This allows the assessment of exigencies in complex situations that can be used to guide the development of automated routines.


    Zugriff

    Zugriff prüfen

    Verfügbarkeit in meiner Bibliothek prüfen

    Bestellung bei Subito €


    Exportieren, teilen und zitieren



    Titel :

    Developing autonomous navigation algorithms using photorealistic simulation


    Beteiligte:
    Salgian, G. (Autor:in) / Ballard, D. (Autor:in)


    Erscheinungsdatum :

    01.01.1997


    Format / Umfang :

    774264 byte




    Medientyp :

    Aufsatz (Konferenz)


    Format :

    Elektronische Ressource


    Sprache :

    Englisch



    Navigation Among Movable Obstacles with Object Localization using Photorealistic Simulation

    Ellis, Kirsty / Zhang, Henry / Stoyanov, Danail et al. | BASE | 2022

    Freier Zugriff



    PHOTOREALISTIC TRAINING DATA AUGMENTATION

    JIANG ZIYU / ZHUANG BINGBING / CHANDRAKER MANMOHAN | Europäisches Patentamt | 2025

    Freier Zugriff

    Photorealistic Scene Reconstruction by Voxel Coloring

    Seitz, S. M. / Dyer, C. R. | British Library Online Contents | 1999