Biomechanical modeling of the human body and scientific visualization are widely used tools for gait analysis. In this study, we propose a framework for the scientific visualization of the human gait cycle based on the geometric inverse kinematics of position (GIK) of an 8 degrees of freedom (DoF). The coordinates of the joint references in gait space used as input were obtained in a previous work using quaternions algebra (QFK). Subsequently, the joint angles obtained by the GIK method were used to make a 3D animation of the normal gait cycle in Maya Autodesk. To validate the inverse kinematics and the animation, the well-known OpenSim platform was used as a reference. The results obtained are of special interest to the end-user in clinical settings, since they can be used to improve the diagnoses of gait diseases and their inherent treatments.
Virtual Gait Visualization based on Geometric Kinematics
01.11.2021
2007230 byte
Aufsatz (Konferenz)
Elektronische Ressource
Englisch
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