User interfaces in interactive simulations convey the dynamic behavior of the modeled system and allow the analyst to interact with the executing simulation. Traditionally, the software to display system behavior and to interact with the executing simulation has been embedded in the simulation model. Such tight integrations make it difficult to maintain large simulations and impose unnecessary limitations on the development of interfaces to a simulation model. The article presents a portable, object based architecture, called JADIS (Java based Architecture for Developing Interactive Simulations), for developing interactive simulations. The architecture is implemented in Java and applies the Model-View-Controller paradigm to the development of interactive simulations. The article describes the JADIS architecture and presents its application to an aircraft repair time analysis problem in the domain of airbase logistics.


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    Titel :

    An object-based architecture for developing interactive simulations using Java


    Beteiligte:
    Narayanan, S. (Autor:in) / Schneider, N.L. (Autor:in) / Patel, C. (Autor:in) / Carrico, T.M. (Autor:in) / DiPasquale, J. (Autor:in) / Reddy, N. (Autor:in)

    Erschienen in:

    Simulation, San Diego ; 69 , 3 ; 153-171


    Erscheinungsdatum :

    1997


    Format / Umfang :

    19 Seiten, 35 Quellen




    Medientyp :

    Aufsatz (Zeitschrift)


    Format :

    Print


    Sprache :

    Englisch






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