The scope concerns both applications related to computer vision such as vision for the robots of the next century and computer graphics such as audio-visuals or simulators of physical phenomena. It is a large field of new applications where refined 3-D recognition and interpretation (not yet generally solved today) will be required. The problem that the author solves more precisely is to understand and recognize a 3-D scene observed by two cameras in a stereo position, using a given model of the scene.<>
Collaboration between computer graphics and computer vision
01.01.1990
561041 byte
Aufsatz (Konferenz)
Elektronische Ressource
Englisch
British Library Online Contents | 1993
|Visualization: Computer Vision Meets Computer Graphics
British Library Conference Proceedings | 1994
|Online Contents | 1995
AIAA | 1980
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