With the increased use of three-dimensional computer animations to depict the results of accident reconstructions and other engineering analyses, the need for the rapid and efficient generation of accurate computer models of geographical terrain has grown recently. This paper provides a method by which such terrain models can be generated when digital sources of terrain data are not otherwise available.


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    Titel :

    Creation of Three-Dimensional Terrain for Use in Computer Animation


    Weitere Titelangaben:

    Sae Technical Papers


    Beteiligte:
    Deyerl, Eric (Autor:in) / McCall, Marc (Autor:in)

    Kongress:

    International Congress & Exposition ; 1998



    Erscheinungsdatum :

    23.02.1998




    Medientyp :

    Aufsatz (Konferenz)


    Format :

    Print


    Sprache :

    Englisch




    Creation of Three-Dimensional Terrain for Use in Computer Animation

    Deyerl, E. / McCall, M. / Society of Automotive Engineers | British Library Conference Proceedings | 1998


    Creation of three-dimensional terrain for use in computer animation

    Deyerl,E. / McCall,M. / Quan,Smith and Associates,US et al. | Kraftfahrwesen | 1998



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